God Hand Wiki
Dr. Ion/Dr. Ion Kai
Dr. Ion
HP 2100
Height {{{height}}}
Rank Stage Boss/Sub Boss
Moveset Type Modified Wrestler Style
Stages Stage 4, Stage 7, Fighting Ring
Pummels Pummel
Battle Theme Battery Size AA, Battery Size D
Voiced by None

"Die! Die!" ~ Dr. Ion's pet raven.

Dr. Ion (Dr.イオン Dr. Ion) is a antagonist battled partway through the story of God Hand, and a potential member of the Four Devas. He also returns in a upgraded form after his first defeat, as Dr. Ion Kai (Dr.イオン改 Dr. Ion Kai).

Description[]

Dr. Ion is a robot leader encountered in the game. He is in league with the Demons and is trusted and respected enough by them to be known by the Four Devas, and appears to be important enough to potentially replace one of its members (specifically, Elvis) should they show incompetence.

It would seem he is a master engineer and possibly a genius, as much of the robots and robot forces encountered in the game seem to be under his command. Not only that, but much of the technology and weaponry bonded to him looks to be self-made and self-installed.

When first encountered, he has metallic armor-like skin, and is quite tall and hulking, about the same height as Elvis. The colors he wears are primarily blue and gray. Aside from his armor, his head is taken up mostly by a large dome with two spikes on it that conduct electricity, as seen when he is found "charging" in an electric chair. Grafted just below each of his wrists are pegged cylinders that seem to function as secondary armor or as power discharges. His eyes glow a bright blue-white, and lastly, his pet cyborg-raven can be found perched on his shoulder. The only words Dr. Ion ever speaks come from the raven itself, making his intentions of killing Gene clear.

The second time he is encountered, Dr. Ion has added more red to his frame, as well as attached an enormous alkaline battery to his back for reserve power. His left arm has been replaced with a large claw, and his shoulders now feature armor similar to a sawblade or a bear claw wheel. His robotic raven has been incorporated into his new helmet with its wings spread.

Dr. Ion, at least for the second time he is encountered, does seem to have something of a personality, displaying a level of carefulness as he has equipped the aforementioned battery pack and upgraded himself with new equipment, such as the pincer, but it is not very evident and he does not ever seem to speak.

Story[]

Belze, frustrated with Elvis's and Shannon's failures to kill Gene, instead turns to the robot scientist, Dr. Ion. The efforts Dr. Ion puts into capturing or slowing down Gene are clear by the massive multilegged robot (somewhat similar to the final boss of Jak 3) he crosses the desert with, as well as the horde of robots all over it. Gene is alerted to this huge vehicle by Olivia, and promptly storms it, fighting his way to its heart to find Dr. Ion himself, attached to an electric chair with a large metal apparatus running electricity through him. Dr. Ion stands and confronts Gene, and begins a fight.

It doesn't go well, with Dr. Ion losing and falling flat on the ground, crawling back towards his charged throne. Gene takes little sympathy to this, grabbing a nearby sparking cable and ramming it against the robot's backside, forcing a lethal amount of electricity through him and short-circuiting him.

Dr. Ion returns in another desert in Stage 7, this time having upgraded himself and equipped himself with some batteries, and now serves as a miniboss who appears when Gene breaks the first pillar. There is no effect on the plot for defeating him.

Powers & Abilities[]

Dr. Ion has a number of abilities and all of the features expected of a robot boss. He has many ranged attacks and can keep and close distance between himself and the player surprisingly fast, on par with the demon bosses in the game. His normal fists can be shot at the player like rockets, and at close range, he will attempt a bash that will electrocute the player. He is very acceptable to damage and can be destroyed entirely quite easily, which will result in him reforming himself, usually with a new weapon.

He has many interchangeable arms, which he will swap out during the fight should his current ones not be working too well. In his first fight, he will have access to a large drill arm and a heat-seaking missile launcher, both of which occupy his right arm. In his second fight, he will have access to the drill arm, the missile launcher (from which all four rockets will be shot before switching), and a large claw.

Moves[]

Abilities[]

  • Change Format: Dr. Ion will disassemble, then reassemble himself with a different weapon. He will cycle from a right arm, a drill, and a missile launcher, then back to his right arm.
  • Slideback: Dr. Ion slides away from Gene, his body tilting slightly forward. This is used to establish distance from Gene or dodge an attack.

Equipped with Arms[]

  • Electric Sixteen Sentence Kick (電気16文キック Denki 16-bun Kikku) : Dr. Ion will preform a mighty electric kick that will send him forward, this move has a fairly telegraphed wind up animation.
  • Left Electric Straight (左電気ストレート Hidari Denki Sutoēto): Dr. Ion will extend his left arm forward and generate an electric aura around it.
  • Right Electric Straight: Dr. Ion preforms an Electric Straight but with his right arm instead of his left.
  • Double Collider (ダブルコレダー Daburukoredā) : Dr, Ion does an Electric Straight with both hands.
  • Electric Double Lariat (電気ダブルラリアット Denki Dabururariatto) : Dr. Ion sticks both arms out and spins around while generating electricity.
  • Rocket Punch (ロケットパンチ Rokketopanchi): Dr. Ion pays homage to a common robot cliche with this move. He launches his arm off for a fairly slow projectile, he will only use this at a far range.
  • Electric Rush: Dr. Ion holds his arms in a flexing pose while rapidly shaking, then preforms a Right Electric Straight, a Left Electric Straight, and then a Double Collider.

Equipped with Drill[]

  • Drill Rush (ドリル突進 Doriru tosshin): Dr. Ion kneels down and uses his drill to propel himself forward, this move knocks Gene out of the way when it hits, he also seems to favor this move the most as he will use it even within close range.
  • Right Drill Straight (右ドリルストレート Migi Dorirusutorēto): Dr. Ion will use a simple Drill Attack that can knock Gene down when it hits.
  • Left Electric Straight (左電気ストレート Hidari Denki Sutoēto) (1st encounter) : He will use this move sparingly, as it seems he'd rather use his Drill Slide or Drill Punch instead of this move.
  • Magic Hand (マジックハンド Majikkuhando) (2nd Encounter) : Dr. Ion will attempt to grab Gene with his new claw arm, if he succeeds he will hold him in place as he electrocutes him.

Equipped with Missiles[]

  • Missile Launch (ミサイル発射 Misairu hassha) : Dr. Ion will crouch down to stabilize his aim and prevent recoil as he fires missiles at Gene
  • Left Electric Straight (左電気ストレート Hidari Denki Sutoēto) (1st encounter) : Dr. Ion will use his electrocute attack non-stop if Gene gets too close for Ion's comfort.
  • Magic Hand (マジックハンド Majikkuhando) (2nd Encounter)  : Dr. Ion will attempt to grab Gene with his new claw arm, if he succeeds he will hold him in place as he electrocutes him.

Tips[]

  • His Rocket Punch, Right Drill Straight, Left Electric Straight, Missile Launch, and much more of his attacks can be dodged by using a Evade High ATK property move or by ducking.
  • You should avoid using God Stomp and God Stomp 2 on him, as the very first stomp will cause him to dissasemble, meaning that those two moves will not deal the full amount of damage that they do on him.
  • Dr. Ion has incredibly low mobility, and the shape of the arena he is fought in enables the player to run back and forth while taunting him to increase the Tension Gauge.
  • A majority of his attacks can be avoided by dodging to the sides.
  • He has an immunity to flinching and being knocked down, which can be turned against him when you unleash the God Hand, as you can preform rapid combos on him without fear of being hit by his moves thanks to the invincibility that the God Hand provides.
  • You can force him to swap out of his current weapon by using a very powerful technique, like a roulette wheel attack, this can be handy if you are having trouble with a certain armament he's using.

Gallery[]

Audio[]

Battery Size AA[]

Battery Size D[]

Trivia[]

  • His theme is Battery Size AA, and later, Battery Size D.
  • He is the only boss who is fought at the end of a stage to not (technically) be a member of the Four Devas.
  • He has a Demon Seal on his drill arm, suggesting that he was actually created by the Demons, and left to run amok causing havoc in the human world before being sent to try and stop Gene.
  • Dr. Ion's ability to swap out one of his arms for a drill or a missile launcher are references to the Getter-2 and Getter-3 forms of Getter Robo respectively, and the crushing vice attachment that he gains in his rematch is a reference to the claw-arm that Getter-2 has.
  • It's possible to kill him by using the Ball Buster on him, something that's unique, as the Ball Buster is otherwise incapable of killing enemies.
  • The saw-like blades around his shoulders as Dr. Ion Kai might be inspired by MetalMan.Exe from the Mega Man Battle Network series, another CAPCOM title.
  • He is the only boss who isn't a member of the Four Devas two have more than two battle themes.
  • Despite being a robot, his face will become flushed red like any other enemy when Gene taunts him, this is likely solely for comedic effect.

Navigation[]

Bosses and Sub-Bosses in God Hand
Stage 1: Mr. Gold & Mr. SilverElvis
Stage 2: Giant Enemy CraneThree Evil Stooges (Conchita, Felix, Bruce) • Elvis (Rematch)
Stage 3: Gorilla MaskMad Midget FiveShannon
Stage 4: Three Evil Stooges (Conchita, Bruce, Felix) • AzelDr. Ion
Stage 5: Ravel & DebussyAnikiElvis (Demon Form)
Stage 6: Tiger JoeSenseiMad Midget FivePsychic MidgetShannon (Demon Form)
Stage 7: Dr. Ion KaiSenseiGreat SenseiBelze
Stage 8: Tiger JoeGorilla Mask TigerBlack NinjaAfro Fist
FINAL STAGE: AzelAngra
Fighting Ring: Double God Hand Gene